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uxDash

Digital Power Structures: The Whispered Secret of UX

Responsive web design offers us a way forward, finally allowing us to design for the ebb and flow of things. There are many variations of passages of Lorem Ipsum available, but the majority have suffered alteration in some form, by injected humour, or randomised words which don’t look even slightly.

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Second-hand UX: The Social Implications of Tangible Tech

“The experience of the target user is not isolated from the experience of the indirect user. Whether it happens immediately or eventually, the two experiences affect and influence each other. The target user, as entranced as they may be by their own experience, will continually receive feedback from others who were witness to this experience…

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XR Design: Imagination, Immersion, and Presence

Technology seems to evolve in ways that perpetuate the need to accommodate our imaginations. For the most part, this means enabling users to perform tasks and engage in experiences in ways that are not possible without technology. Whether that’s flying from Chicago to Seattle in under four hours instead of traveling for weeks on horseback,…

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Vital Accessibility Design Principles

In the not too distant future, accessibility design will no longer be a nice-to-have in UX design job postings. It will be a standard requirement. An expectation. If you are a UX designer with only a cursory understanding of accessibility design techniques, you should improve on that as soon as possible. Soon, accessibility design principles…

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The War on Information

Information: A substance that once was a battle to obtain and is now more available than oxygen. The changes that have taken place within the knowledge era that we now live in has shifted the power from information distributors to information recipients. What does this mean for Information Architects and other UX practitioners? Check out…

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XR Design: User Agency, Interactions, and Building Mental Models

In my previous column on extended reality (XR), I discussed some of the bigger-picture themes that have led to the creation of virtual reality (VR), augmented reality (AR), and mixed reality (MR), as well as some of the fundamental building blocks that determine the effectiveness of an XR experience. In this installment of my XR…

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XR Design: Patterns for Interaction

In my previous two columns in this mini-series about extended reality (XR) design, I discussed some building blocks of XR, as well as some fundamentals to consider when designing an XR experience. Now that I’ve covered some of the broader aspects of this design space, I’d like to shift gears a bit and discuss some…

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Persuasive Product Companies and Empathy Reversal

“Good design patterns require a foundation of thorough user research, usability testing, and iterative design refinements. Fortunately, other companies—particularly early promoters of particular design patterns—have sometimes laid the groundwork for us. Depending on the perceived level of risk in implementing a new design pattern, it could be advantageous to simply sit back and see what…

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